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AI Insights · Timothy · July 2021

Top 5 Survival Games in Peru Q2 2021: Unified Platform Analysis

In Q2 2021, the top 5 survival games in Peru showed varied performance across weekly downloads, revenue, and active users. Data from Sensor Tower reveals interesting trends for each game.

Top 5 Survival Games in Peru Q2 2021: Unified Platform Analysis

In Q2 2021, the top 5 survival games on a unified platform in Peru displayed a mix of performance trends in terms of weekly downloads, revenue, and active users. Below, we delve into the specifics for each game based on data from Sensor Tower.

Last Day on Earth: Survival from Kefir saw its weekly revenue fluctuate throughout the quarter, peaking at approximately $2.1K in the final week of March and ending the quarter at around $1.3K. Weekly downloads showed a slight upward trend, starting from 1.4K and closing at 1.2K. The game’s active users experienced a gradual decline, from 10.9K at the start of Q2 to 8.4K by the end of June.

Frostborn: Coop Survival, also from Kefir, had a notable peak in weekly revenue of about $1.6K in late May, before dropping to $827 by the end of June. Downloads started at 846 and decreased to 288 over the quarter. Active users followed a similar trend, starting at 1.9K and ending at 858.

Last Island of Survival by HK Hero Entertainment Co., Limited maintained relatively low weekly revenue throughout Q2, with a peak of $474 at the end of March and closing at $226. Downloads fluctuated, starting at 1.3K, peaking at 1K in late April, and ending at 498. The game's active users also saw a decline, from 1.5K at the beginning of the quarter to 905 by the end of June.

Grim Soul: Survival Magic RPG from Brickworks Games had a stable revenue trend, peaking at $322 in early May and ending at $144 in late June. Downloads started at 1.9K in late March, showed a significant drop mid-quarter, and stabilized around 209 by the end of June. Active users dropped sharply from 4.9K at the start of Q2 to 1K by the end of June.

ARK: Survival Evolved by Studio Wildcard experienced steady revenue, peaking at $323 in mid-June and ending at $315 by the end of the quarter. Downloads showed a slight decline from 1K in late March to 790 by the end of June. Active users remained relatively stable, starting at 5.9K and ending at 4.8K.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021